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A quick new year update!

January 14, 2020 By Tim

I notice I haven’t blogged here in A Very Long Time. So, a quick note about what I’ve been up to recently.

In editing and proofreading work, I’ve worked on a few Warhammer rpg products: the Enemy Within campaign book and its Companion, and a couple of the Ubersreik mini-adventures. I’ve also edited a couple of short products for Liminal, the modern-fantasy-in-Britain rpg from Wordplay Games.

And, of course, I was proofreading the second edition of The One Ring, the official Middle-earth rpg. That was in the final stretch when licensing difficulties led to the project, and the line, being cancelled. A bit of a blow, not least because I was looking forward to using the book myself. (And, let’s be honest, if there’s any project a fantasy nerd wants their name in the credits for…) It did rekindle my interest in the game line though, so I’ve been acquiring books before they went away and hope to run it locally.

Because the pipeline takes a while to go from text to finished book, I just saw that one of the John Carter setting era books I proofread is now out. I think that’s the one that made me think of a Firefly-style (or Star Trek, Blake’s 7, etc) campaign zooming around the skies of Mars…

Went to Dragonmeet in London at the end of November. Of course the railway network saw me coming and laid on maximum disruption for that day (as well as freezing weather). So I arrived late and frazzled, but eventually rebooted and enjoyed meeting up with friends from the wild world of gamery.

In terms of any future releases from Silver Branch itself – I don’t have anything new planned. Nothing has caught my interest in a while, and that’s partly due to general life stuff eroding my energy (gradually improving). I did throw out a couple of small pdf things last year, and more of that might happen.

The one thing that is conspicuously still sitting there waiting for me is the GM’s book/otherworld book for Albion. That has also been waiting (in partial notes form) for A Very Long Time, as a thing that tells people outside my head important stuff about the vision of the game world. I think this year is the time to either do it or let it go… I nearly jumped into it over Christmas, but lurgy etc. Would be open to friendly prodding about more Albion stuff…

I also realised that Jaws of the Six Serpents was ten years old last year. By the gods! Maybe I should have done some sort of barbarian party.

As a gaming-related update, I’ll also record the closure of my friendly local game store, Chimera, in October. Located 15 mins walk from my house, it made important things really frickin’ easy during a period of variable mental resources, meaning that I got to play and run games more than ever before (and get out of the house etc). So another toast to Andy and Heather and the Chimera community. And part of my new year quasiresolutional substrate is to keep those connections and build new ones.

Happy new year!

 

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Albion: Blood on the Road adventure

September 4, 2018 By Tim

A new introductory adventure for the Albion RPG, out in pdf.

Two bodies have been found on the road into town. The characters are sent to investigate. What happened to these people on the road? And what might be going on in the woods?

This is a simple and straightforward adventure, created as an alternative starting point to the adventure in the Albion corebook, as I wanted more than one play experience to bring players into the game!

So it gives players a taste of interaction, investigation and combat, and it gives their characters a first brush with the supernatural. It’s best for a mixed group of inexperienced characters (and won’t be satisfying for a troupe of combat monsters). Ideas for adapting it to your group are given throughout.

> Check it out here.

 

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A dark harvest of RPG editing!

August 1, 2018 By Tim

I haven’t mentioned in the blog yet that I’ve been doing editing and proofreading work for RPG products, and these are now seeing the light of day so it’s worth giving them a shout-out.

Chaosium has done a revised edition of Masks of Nyarlathotep, one of the RPG world’s most celebrated adventure campaigns, and I did the proofreading. It’s out in pdf now – a 666-page monstrosity of globe-spanning conspiracy! – with the print version due in a few weeks. The core writing team for the revision was all-British, including Scott Dorward who’s contributed material for Jaws of the Six Serpents.

I’ve also been working on a bunch of books (seven now!) for Modiphius’ Conan: Adventures in an Age Undreamed Of, doing editing and proofing. Originally kickstarted, they set out to produce a major resource for enthusiasts of the most iconic sword and sorcery hero, covering phases of Conan’s life as barbarian, thief, pirate, etc, and aspects of the world Robert E Howard created, like ruins and horrors. You can find the pdfs here – plenty so far, many more to come.

If you’d like some help with editing or system design for a tabletop RPG project, do get in touch.

 

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